Feature kit: bite-sized systems, giant impact
A compact library of modes: arcade loops, score gauntlets, and asymmetric co-op rooms. Each mode ships with tuning presets, HUD templates, and a mini-economy so designers can prototype a festival-ready game in hours, not months.
How it works — quick loop, deep systems
- Launch a micro-game: pick a mode, join a run, or host a public lobby.
- Tune in real time: creators and viewers can flip simple modifiers that change flow and stakes.
- Share and export: package a layout or event and hand it to another creator in seconds.
Gallery & quick looks
A rotating gallery of short captures that show run highlights, UI variants, and festival setups. Each frame is letterboxed to preserve composition and to keep focus on player action and HUD clarity.



Voices from the field
"We set up a festival booth overnight and had three designers ship new modes by morning. The pace is intoxicating."
— L. Park, indie event curator
"Players love the short runs. Streams feel interactive because viewers can nudge the run with modifiers. It changes everything."
Ready to spark a run?
Host a micro-tournament, prototype a level, or jump into a daily challenge. Small sessions, big replay value.
FAQ
Do I need to install anything?
How long are tournaments?
Contact & Feedback
Questions, collabs, or a bug report? Drop a message and we will reply.